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Using NMM in other Libs

 
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guahai



Joined: 09 Nov 2009
Posts: 4

PostPosted: Mon Dec 07, 2009 9:10 pm    Post subject: Using NMM in other Libs Reply with quote

Hello, i am currently working with VRPN, a server-client architecture for input devices in VR apps. What i now want to do is to use NMM for audio streaming from client to server. This means, that on the client side, i have something like a WavReadNode and the server i have a PlaybackNode. (intending to use a graph descriptor file similar to wavplay_remote.gd which can be found in the clic folder)

Including the respective hpp files from nmm to the client app returns me errors of the type: file not found etc.

What do i have to add to the makefile or what parameters do i have to add when compiling? i know for example that in order to use glut library i have to add -lGL -lglut.

What would it be for NMM or is it something different?
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repplix



Joined: 15 Aug 2007
Posts: 26

PostPosted: Tue Dec 08, 2009 9:21 am    Post subject: Reply with quote

Hi,

an example how to build an application on top of NMM, how to link against required libs, add required include directories can be found in our SDK (see http://www.motama.com/download/nmm-sdk-2.0.0.tar.gz) . You can either use this SDK directly (if possible), or you can check the file nmm-sdk-2.0.0/examples/volumefilter/Makefile.am to see how to add libraries and to specify include directories required for NMM.

Regards
Michael
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